recreate_system¶
-
amuse_util.ic._initialize_system.
recreate_system
(ba: inspect.BoundArguments, particles: amuse.datamodel.particles.Particles, converter: (<class 'amuse.units.nbody_system.nbody_to_si'>, None) = None)[source]¶ Reinitialize a System made with
initialize_system
.- Parameters
- ba
inspect.BoundArguments
- particles
Particles
should have everything, including for evolution
- converter
generic_unit_converter
needed if ‘converter’ not in
ba.kwargs
if provided, will overwrite built-in, if exists
- ba
Notes
A good way to do this is to have
particles
be the set with all the up-to-date information. Then there is no need to passevolution
orgravity
.